Flight Control Rocket

Sequel to the #1 game that popularised the path-drawing mechanic. A retrofuturistic romp through outer space!

Client 
Firemint/EA

Responsibilities
Visual design, UI/UX, Logo & Branding

I designed three custom typefaces for use across the game and its branding. All lettering in the game was designed from the ground up.

A bonus level saw players guide giant floating coins onto runways in a vibrant rainbow dimension.

Additional Credit

Adrian Dadich

Art


Ben Weatherall

Art


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