About Me

Hi, I’m Rich – a Melbourne-based artist & designer with 11 years’ experience in game & app development. I’ve had the fortune to contribute to at least nine No. 1 App Store games.

Areas of focus

Art Direction & Visual Development, Illustration, Graphic Design, Motion, UI/UX, Game Dev, and Photoshop scripting. I also design sound.

I love delight in design – that unexpected moment of surprise or joy that makes an experience remarkable and memorable.
I try to bring this feeling into everything I create – be it UX, design or illustration. I also love iced coffee. Possibly a little too much.
Send help.

Employment History

• Yak & Co. – Artist (freelance) 
• Millipede – Design Lead
• EA Melbourne (Firemonkeys) – UX Lead, Artist 
• Firemint – Artist

Clients

Metro Trains, Boost Juice, Donut King, KPMG, Coles, Westpac Group, NAB, AustralianSuper, Drummond Street, Officeworks, Swinburne University of Technology, Game Developers' Association of Australia, The Australian Government: Department of Foreign Affairs and Trade, Department of Education and Training

Skills

• Art Direction, Visual Development 
• Team Management
• UI/UX Design 
• Illustration & Graphic design
• Motion design
• Unity game dev
• Photoshop scripting and tool development 
• 3D (keeping it simple in Blender these days!)

Education

• Pixar Character Design Masterclass, RMIT & VFX Jam
• Bachelor of Design (Multimedia), Swinburne University

Achievements

• Contributed to 10 No. 1 charting games on the App Store 
• 10 years’ experience in game & app development